WebJan 16, 2024 · Just as Vexen Crabtree has pointed out, the time that wait () will actually pause a script is based on a system clock's best guess of how much time has passed. Rather than counting up the milliseconds, a more reliable method for calculating passed time is to use the tick () function. WebJan 30, 2024 · Solution 1 The problem is that the execution takes too long, and Roblox assumes that you app has crashed and died - so it kills it for you. Your while loop sits there checking the flag over and over and doing nothing else, so …
Script timeout: exhausted allowed execution time - Stack Overflow
WebApr 12, 2024 · The problem you're running into is that the typical wait function in roblox, even if you don't specify a specific amount of time it'll still have a wait time of roughly 1/30. ... Aspect Internal - Discontinued, Synapse, Calamari - now Script-Ware. Favorite exploits: Seraph first and for most - best exploit, then Synapse. Check out my website ... WebJan 25, 2024 · wait() also returns a second value which describes the time that it finished yielding (basically os.time()). An example of this can be found in the Roblox default … error parsing cp ws message
Task.wait(n) vs wait(n) - Scripting Support - DevForum
WebScript1: local script2 = require (game.ServerScriptService.Script2) game.Players.PlayerAdded:Connect (function (player) script2 () end) Script2: -- In game.ServerScriptService.Script2 as a ModuleScript return function () print ("This message is triggered by event in script!") end WebJul 12, 2024 · In today's Roblox scripting tutorial, I explain why "wait ()" is not all sunshines and lollipops since wait () can throttle when your game is lagging. That is why wait () is considered... WebMar 27, 2024 · Hey all, I am trying to create a piggyback system. What I have so far is a command that lets you piggyback someone. I have tried welding the characters but it was such a big mess and the players kept falling in the ground. I have moved to renderstepped to move the character to the target players CFrame, but its shakey. Here is the local script … fine wick