Weboperating system simulation systems over a two year period, starting in the spring of 1992. The first system was a port of the Sprite network operating system[18] to run on a Sun SPARCstation under SunOS 4.1. While this system required a rewrite of most of the machine dependent code, the machine independent code remained entirely intact. WebSep 1, 1991 · We have implemented a prototype log-structured file system called Sprite LFS; it outperforms current Unix file systems by an order of magnitude for small-file writes while matching or exceeding Unix performance for reads and large writes. ... Frederick Douglis, Michael N. Nelson, and Brent B. Welch, "The Sprite Network Operating System," …
Sprite (operating system) - Wikipedia
WebNov 1, 1987 · This paper describes a simple distributed mechanism for caching files among a networked collection of workstations. We have implemented it as part of Sprite, a new operating system being implemented at the University of California at Berkeley. A preliminary version of Sprite is currently running on Sun-2 and Sun-3 workstations, which … Webnetwork operating system. The Sprite kernel’s facilities are almost identical to those of UNIX, and most of the applications running on the cluster are standard UNIX applications. … leikkejä luokassa
A Brief Retrospective on the Sprite Network Operating …
WebOct 4, 2015 · The Sprite Operating System This respository includes the source code, executables, documentation and research papers for the Sprite network operating … WebEarly work on Sprite was based on the idea of making the operating system more "network aware", and thereby at the same time make it invisible to the user. The primary area of work was the building of a new network file system which made heavy use of local client-side caching in order to improve performance. WebA description is given of Sprite, an experimental network operating system under development at the University of California at Berkeley. It is part of a larger research … leikis